There is no direct way of upgrading your army. To obtain better units you would need to add new better military buildings and then produce those new units. However, you may want to simply try and switch the units you're using. For example slingers are good versus some type of units. Spearfighers can be good versus some type of units. No, it’s only really useful in Oceanic Future, Arctic Future, and the two Space Ages; the last four eras. Before that it’ll just give you medals. You COULD build it for its other bonus if you’re a farmer and like to negotiate a lot, but it has a relatively low chance of triggering. It has the same chance of triggering as an HC at the same AAs are theoretically better units, but in auto mode they run out and get killed fast, and you end up losing a lot. AAVs and rogues except against two armies: the one with eight tanks and the one with six tanks, two AAVs. swap out for tanks or champs then. Otherwise, hovers. Been in CE a while, around 600/300 attack. Mar 5, 2021. #1. Dear Kings and Queens, We are proud to present a brand-new Age — Space Age Venus (SAV). The Space Age Venus starts on March 8th, 2021 . After exploring the Asteroid Belt, mankind was able to obtain the resources necessary to survive and create more spaceships. However, we now have a problem with our food supplies. Step 3: The extremely annoying defense - 8 Mounted Archers. Here we get the first defense that is very handy. Mounted archers, though offensively weak, are defensive champs. Due to being cavalry, and the added bonus of being ranged, mounted archers can almost always move and attack on the first turn. Don't leave LMA until all Attack buildings are 61 and you have added the AO (after getting CDM/Zeus/CoA to 61 and Traz to at least 60). Also your Atk/Def should be close to or above 400/400 before you leave LMA. -2. thesaltwatersolution • 2 yr. ago. Good questing. "Buy 5 FP" is a very nice recurring quest introduced in the age. There aren't too many I never do. VF+ expect questing to get worse (on my SAV world I almost never quest because it's so many aborts) Diverse units. While there's no one-unit-to-rule-them-all situation in the age, the units are still pretty good. It is a powerhouse for FPs though in that you will earn 1 FP per level (at least by the time it reaches level 10), and it’s not that large of a footprint. It’s smaller than a TF and can yield 2x as many FPs with just one set of BPs. Inno – This is a CE GB that provides you with population and a handful of FPs. Col. Age: Almost always Ranger. The hiding skill is extremely versatile and useful. Ind. Age: I switch between using Howitzers and Jaeger Infantry. If I'm feeling frisky, I use one of each and 6 rogues. Prog. Era: Almost always Tanks and/or Conscripts. Tanks have a lot of HP, but conscripts are much more versatile. What is the best unit combination foe autobattling in Space Age Mars? Higher attrition you mix 2sw 6rogue for fights without artillary on defense, and 2sent 6rogue for those with artillary. Anyone that just says “8 sent” only doesn’t go nearly as high as they should in GbG, or likely sacrificing troops needlessly. SVCmaZ.